Tag Archives: face

Today I let Artificial Intelligence draw what it wants

I’m continuing to check out art created by artificial intelligence at craiyon.com.  You type in some words and the AI creates nine pictures from the prompt.

Yesterday I was trying to see if the AI could capture emotion on a face.  It took some iterations but the answer?  YES.  A big yes.  The final few renders were amazing.  Here’s an example that I didn’t post yesterday:

the face of a cyborg overwhelmed with love in a painterly style

craiyon_070222_the_face_of_a_cyborg_overwhelmed_with_love_in_a_painterly_style_br_To get a good result the AI needed lots of very specific text telling it what to do and lots of trial and error to find the right words.  The AI needed to understand the meaning and context of the words correctly.  When it didn’t things fell apart and became superficial and symbolic, like bland clip-art.

But what if I started from scratch and gave the AI as little direction as possible?  Where would it go?  Will anything dramatic come out?

Lets begin with one word:

face

craiyon_160707_face_br_OK, not bad.  Since I’m giving as little direction as possible, I’ll do two renders of every prompt just to see more variation.

craiyon_160948_face_br_There’s some drawing style in this second one but essentially the same theme.

a face

craiyon_160826_a_face_br_craiyon_161121_a_face_br_Things are already getting super cool and abstract.  Let’s keep going…

the face

craiyon_161344_the_face_br_craiyon_161538_the_face_br_Changing the article seems to change the style.  There’s an interesting lack of color in most of the pictures.  I also get an old silent motion picture vibe… maybe even some German Expressionism.

These are all wonderfully artistic with deep expression and dramatic lighting.  They are way, way beyond the bland images I was expecting.

my face

craiyon_161651_my_face_br_craiyon_161924_my_face_br_That changed the style quite a bit probably because the craiyon AI is now referencing all the selfie avatars of the world.  That large pictorial reference contaminates this minimalist experiment a bit I think.  And what’s up with all the messed up noses?    Anyway, continuing on…

your face

craiyon_161804_your_face_br_craiyon_162343_your_face_br_The thing I find interesting here is that “my face” really injected a sense of photo realism because of the selfie avatars but “your face” leans more toward cartoon drawings.

her face

craiyon_162609_her_face_br_craiyon_162842_her_face_br_Not sure what to think here.  The middle bottom of the first render is really creepy with what looks like a two fingered hand.

his face

craiyon_163020_his_face_br_craiyon_163138_his_face_br_This is getting very strange.  Do I see monkeys in some of these?

its face

craiyon_163306_its_face_br_craiyon_163414_its_face_br_Definitely seeing monkeys again.

our face

craiyon_163542_our_face_br_craiyon_163748_our_face_br_These are wonderful.  Boy, if you ever need a creepy avatar for something, craiyon is the place to go.

no face

craiyon_164425_no_face_br_Uh oh… There’s a relatively well known character called “no face” in the animated film Spirited Away.  Craiyon has choked and reverted to referencing character images as well as using symbols for concepts like the red circle with a line for “no.”  It’s also bringing in a t-shirt again presumably because somewhere the no face character is for sale on t-shirts.  This is definitely a fail for the AI.  I should go back to something that worked, but first I absolutely must try the opposite of this prompt…

yes face

craiyon_164600_yes_face_br_Oh no!  Emojis!  The ultimate symbol for emotions.  Super FAIL!  OK fun’s over.  Time to get back to the good stuff.  Lets go back to something that looked artistic and dramatic…

a face

craiyon_165427_a_face_br_I see people specifying different “Iterations” on Craiyon.  Not sure what it does but I’m going to try it.

a face, iteration x

craiyon_165614_a_face__iteration_7_br_Hmmm… Flat abstract line drawings.  Let’s try a few more…

craiyon_165730_a_face__iteration_237_br_craiyon_165900_a_face__iteration_3_br_craiyon_170007_a_face__iteration_2_br_I’m not sure why all these are line drawings now.  I’ll have to read up on what “iterations” do.  Maybe I should try something more descriptive to add, like trying to make it a pencil sketch.

a face, sketchy

craiyon_170213_a_face__sketchy_br_Not bad.  The single word “sketchy” could be taken several ways, but it understood what I meant.  Not a bad sketch top middle either, for an AI that usually makes horrible faces.  What other description can we try?

a face, shadowy

craiyon_170450_a_face__shadowy_br_WOW!!!  I need to try a few more of these!

craiyon_171154_a_face__shadowy__iteration_7_br_craiyon_171340_a_face__shadowy__iteration_36_br_craiyon_171649_a_face__shadowy__iteration_237_br_Amazing!  Dramatic!  Haunting!  I could play with this all day!

Check out Craiyon for yourself at craiyon.com.

Can Artificial Intelligence Draw Emotion in a Face?

I’m continuing to check out art created by artificial intelligence at craiyon.com.  You type in some words and the AI creates nine pictures from the prompt.

Yesterday on my first go I was just trying to see what the AI could do.  What were the edges of it’s ability?  Could it create anything really interesting?  Answer: yes.

Today I’m going to try to get it to draw interesting and expressive faces.  How dramatic can we make them?  Here’s my first try:

The face of a man overwhelmed by society

craiyon_044534_The_face_of_a_man_overwhelmed_by_society_br_Wow, not bad.  I’ve heard that Craiyon has difficulty with faces and they certainly are warped, but I like that.  It makes them more dramatic and artistic.  If these images were more realistic, like photographs, I don’t think they would be as interesting.

Let’s try some variations:

The face of a man overwhelmed by information

craiyon_044711_The_face_of_a_man_overwhelmed_by_information_br_OK, not as good, but not bad.  The “information” is kinda flat and covering too much of the face to see the emotion.

Next…

The face of a digital man overwhelmed

craiyon_044906_The_face_of_a_digital_man_overwhelmed_br_I was trying to get some sort of synthetic man under stress but ended up with heads with data projected on them.

Let’s try some women.

The face of a digital woman overwhelmed

craiyon_045041_The_face_of_a_digital_woman_overwhelmed_br_Hmmm… That’s a little more interesting.  Not sure what the red line at the top left is but there’s more emotion in these faces.  I think changing the gender made a difference.

Who else can be overwhelmed?

The face of a cyborg overwhelmed

craiyon_045211_The_face_of_a_cyborg_overwhelmed_br_I’m liking this!  What else can we try?

The face of a robot overwhelmed

craiyon_045428_The_face_of_a_robot_overwhelmed_br_Eh… It’s that cliched white plastic robot face.  We lost almost all the emotion and it’s all the same bland generic robot.  Except it’s not just a robot.  It’s an ANDROID.

The face of an android overwhelmed

craiyon_045553_The_face_of_a_android_overwhelmed_br_Oh no!  Our corporate overlords are invading our art!  Words change meaning over time.  Context matters.  Android isn’t a robot designed to emulate a human anymore.  It’s a cartoon corporate mascot for a phone operating system!  We’re way off track…

Tell the AI what to do!

The face of a cyborg crying

craiyon_045814_The_face_of_a_cyborg_crying_br_I love this thing!  I could sit here all day typing variations!

The face of a cyborg overwhelmed with grief

craiyon_050029_The_face_of_a_cyborg_overwhelmed_with_grief_br_I’m surprised that this “grief” render doesn’t have any crying.  …well, maybe the bottom right.

The face of a cyborg overwhelmed with anger

craiyon_050319_The_face_of_a_cyborg_overwhelmed_with_anger_br_No subtlety there…

The face of a cyborg overwhelmed with love

craiyon_050446_The_face_of_a_cyborg_overwhelmed_with_love_br_The heart – symbol of love.

The face of a cyborg overwhelmed with love in a painterly style

craiyon_050817_The_face_of_a_cyborg_overwhelmed_with_love_in_a_painterly_style_br_Now we’re talking!  Let’s try this “painterly style” with other things.

The face of a male cyborg overwhelmed with love in a painterly style

craiyon_050952_The_face_of_a_male_cyborg_overwhelmed_with_love_in_a_painterly_style_br_Amazing…

The face of a man overwhelmed with grief in a painterly style

craiyon_065722_the_face_of_a_man_overwhelmed_with_grief_in_a_painterly_style_br_😯 There are no words…

The face of a woman overwhelmed with grief in a painterly style

craiyon_065846_the_face_of_a_woman_overwhelmed_with_grief_in_a_painterly_style_br_The answer is… Yes.  Artificial intelligence can draw emotion in a face, you just have to find the right words to prompt it.  It’s part the ability of the AI and part your direction.  Iteration is the key.  If you stumble across a corporate mascot, back up and try another path.

Next time I’m going to try to create interesting faces giving the craiyon AI as little information as possible.

 

 

Despair

 

DespairAfter George Floyd was killed and a week of protesting around the world, this was how I felt. I created a TikTok video where the camera cranes down from a fire escape and eventually tilts up on this character.  You can see the video here: Despair on TikTok

After a bit of re-adjusting in DAZ Studio I came up with this high rez still version of the final frame.  I rendered it at 10000 x 7500 pixels so I could print it out big and hang it on the wall.

Shadow areas take a long time to render in Iray, especially if the canvas is large.  With two Titan RTX graphic cards continuously screaming at 79 degrees Celsius, this image took fourteen hours to render.  Not the longest render I’ve ever done (that would be 48 hours) but still a good exercise for my new computer workstation.

0050 despair BTS daz render2Color correction in lightroom was relatively simple, essentially just brightening up everything so it pops and so all the shadow areas don’t print out too dark.

0050 despair BTS lightroomCreated in DAZ Studio 4.12
Rendered with Iray
Color Correction in Lightroom

I Reveal My Innermost Self

While I was working on a previous art piece called Quirky Girl, I stumbled through a wormhole and accidentally created this:

I Reveal My Innermost SelfI stopped everything and rendered it out immediately!  Enjoy!

I Reveal My Innermost Self

Created in DAZ Studio 4.11
Rendered with Iray
Color Correction in Lightroom

Figures used:
HPFK Lenora for Star 2.0 and Aiko 7
System 50 for G3F
Classic Bob Hair for G3+8F

Quirky Girl

This piece started off as a study of volumetric light.  I wanted to practice creating an atmosphere in a large open space.  I was also determined to make some art with a male figure instead of always using females.  I ended up doing none of that!  Hurtling down the creative path I diverged several times and ended up with an extreme close up of a toon anime girl. That’s the way it goes sometimes.

Quirky GirlThe base shape is a toon doll like character that was designed to be goth with lots of “broken china doll” features.

Quirky Girl BTS LenoraI tried some of the “broken” materials as well as the gothic makeup on the character but eventually moved on to other materials from elsewhere.  One of those experiments lead to a happy accident and created a bizarre horrifying variation which ultimately became a completely new piece of art.  …But that’s a post for another day.

Quirky GirlFor this piece I eventually layered a more human material across the mesh and found these interesting eyes that look like they were made of brush bristles.  They appeared realistic and fake at the same time.  I wanted those eyes to be the focus.

Quirky Girl BTS setupI set up a simple layout with the camera close on the face and only one light on the character.  I spent a lot of time working on the quirky expression because I knew that would be where the emotion came from.

Quirky Girl BTS DOFEven though the shot is essentially flat, I set up a limited depth of field on the camera anyway.  The effect is subtle – the hair in the back, the neck, and the ears are a little soft – but I think it gives it a little something.

Quirky Girl BTS ccColor correction in lightroom was fairly straightforward.  I bumped up the saturation of the blue channel to bring out the eyes.  Simple.

Quirky GirlQuirky Girl

Created in DAZ Studio 4.11
Rendered with Iray
Color Correction in Lightroom

Figures used:
HPFK Lenora for Star 2.0 and Aiko 7
Tamara Character and Hair for G3F
Classic Bob Hair for G3+8F

Science Remembers

It’s the future and everyone is bald (of course.)  Heads are bigger because brains are smarter and dreams are infinite.  This is a simple portrait from the day after tomorrow.

Science RemembersA girl, a camera, and a wall were all I needed to create this piece.  …and lights.  I needed lights too.

Science Remembers BTS cameraI threw a blue/green spot on the back wall to match her costume and eyes.  The limited color pallet made her face pop.

Science RemembersAt one point I tried changing the background and put her on the bridge of a spaceship but it ended up too busy so I scrapped it.

Science Remembers BTS ccAll it needed was minor color correction in lightroom.  Not much at all.  The final is essentially what was rendered out of DAZ studio.

What do you think?  Is this our future?

Science RemembersScience Remembers

Created in DAZ Studio 4.11
Rendered with Iray
Color Correction in Lightroom

Figures used:
Brenna for Ophelia 7
Sci-Fi Lieutenant Outfit for G3F
Wicked Fantasy Morphs for G3F

 

 

Generic Man

As you already know, my previous attempt to make the perfect social media avatar didn’t work out too well.  Facebook was the biggest problem because sometimes their avatars are really, really tiny and the “man with no face” concept didn’t read.  Also, shortly after I started using the side-view no-face avatar every single social media site changed their avatars from a square to a circle.  Twitter, facebook, instagram, artstation, flicker… Everywhere.  Aaaaarrrrrrgggggg!

OK, I needed something new, something simpler to understand and centered so it would look good in a circle.  Enter Generic Man:

Man ConcentratedI kept things as simple as possible, centered face, no color, plain background.  Getting the light right took time.  Usually I like to set my own lights but this time I tried lighting exclusively with an HDRI dome.  I tried many different light patterns until I got the glossy highlights and the deep set eye shadows just right.  I didn’t want the light to be too flat but I also didn’t want it to be too shadowy either. This particular light pattern worked the best.

Man Concentrated BTS light dome

I also had to spend quite some time working on the white porcelain “skin” material too, especially since the neck of the original model was a different material.  Finally I dialed in a slight asymmetrical facial expression just to give it a little something.

When I first rendered it out I kept the contrast very low.  I liked the way it emphasized the eyes but it didn’t read well online at smaller sizes so I upped the contrast in Lightroom.  This is the original render.

Man ConcentratedI’ve been using this avatar for several months now.  It seems to work well at all sizes, even really small.  It works in a square or a circle too.  On Halloween I made an alternate and posted it for a day on facebook.

Man FrightBHere’s a few screenshot examples on social media.  Facebook (so tiny!):

Man Concentrated facebookTwitter:

Man Concentrated twitter

Deviant Art:

Man Concentrated DA2

Tumblr:

Man Concentrated tumblrIt looks good in a square or circle, even very teeny-tiny on facebook.  I think this one is going to last me for quite awhile.

Man ConcentratedCreated in DAZ Studio 4.9
Rendered with Iray
Color Correction in Lightroom

Figures used:
HP Prototype YC-7 for Genesis 3 Male
iRadiance – Studio HDRIs for Iray

Mister Zero

Mister ZeroMy eternal quest for the perfect CGI avatar continues.  I’ve grown tired of my current avatar artwork.  People think it’s a picture of me and I have to explain that it’s CGI.  I need something that doesn’t look human.  Perhaps something creepy…

What to do?

Mannequins and faceless people have always freaked me out ever since I was young.  I attribute that to this scene from Star Trek…

charliexhd487crop…and the Anything People on Sesame Street.

A freaky “no face” avatar would be cool and no one would think it was supposed to be me.  Perfect!

Building a Mannequin

I started with a faceless character model I had and I replaced the skin like surface with a different shader.  I experimented with many, many different surfaces trying to find something cool.

no face shader test 01I tried cloth, wood, metal, rock, plastic, glass, grunge, paint, rubber, wax, anything I could think of.

no face shader test 02I tried to avoid chrome because I had done that several times in the past but in the end I caved, because I really liked this particular dusty anodized aluminum surface.

no face 02 chrome headI posed the figure tipping his hat with a 1960s fedora.  I wanted him to be creepy and friendly at the same time.  A sloppy overcoat and loose necktie seemed to fit so I added that too.

no face 01 test 03 dome and sceneGive that man a hand

The fingers of the alien no-face character were creepy long, which looks OK but I like to make everything difficult so I decided to try and replace the hand with one that was human sized.

To do that I had to add another entire human sized figure and position the hand in the same place, grabbing the hat.  It took awhile but I got it into position.  Then I “turned off” (made invisible) the rest of that human character.  For the no-face character I turned off the hand.  The sleeve of the jacket was just long enough to hide the fact that the arm and hand didn’t meet exactly correctly.  Everything came together when I layered the same aluminum shader on the human hand.

hand shader tile 08 looks goodDramatic Light

The lighting was difficult because of the reflective metal on the face.  I ended up with a lot more spotlights than usual for a simple head shot just to get the reflections right.  There are seven spot lights on the character and one blue spot on the background, which is just a gray wall panel.

no face BTS lights After rendering it out I pumped up the color a little in Lightroom…

Mr Zero cc lightroom BTS…and uploaded the avatar to Facebook.

facebook avatar

Unfortunately I saw almost immediately that you couldn’t tell what the picture was at very small sizes.  It was the high contrast lighting, the same problem I had before on my first CGI avatar.  It looked fine at larger sizes but when it was super tiny the bright shine of the face looked like an unrecognizable white blob on a blue background.

Flat Light

I went back into DAZ Studio and tried to even out the lighting.  The best way was to set up a few more lights to fill in the dark spots.  I didn’t like it as much when I was done but I rendered it out anyway just to test it on facebook.  This is the “flat light” version.Mister Zero (flat light)It worked better at small sizes as you can see but still not as well as other avatars I’ve created.  Humans are programed to recognize faces easily, which is why facebook can make their avatars so small.  I’m asking people to recognize “no face” so I guess that’s more difficult.

facebook flat light avatar 02So it sort of works at the tiny sizes and doesn’t look as good as it could at larger sizes.  I guess that makes this avatar attempt a bit of a failure.  I still like it though, so I’m going to keep it for a time before I try again.  I can also upload the first version to other sites that don’t have such small avatars.  What do you think?

Mister ZeroCreated in DAZ Studio 4.9
Rendered with Iray
Color Correction in Lightroom

Figures used:
The Slim Man for Genesis 3 Male
Mec4d PBS Shaders vol.3 for Iray
Amazing Hat
Eldritch Seeker

Alien Avatar

Aien AvatarI started a facebook page for my artistic work several years ago.  Ever since then I’ve wondered how to separate what I post to my personal profile, which I keep essentially public, and what I post to my page.  After years I still haven’t figured it out.  The page is reserved for my work and general SciFi culture, but I also post that stuff to my personal profile too, so I end up cross sharing a lot which I hate.

It’s easy to get confused between the profiles so I make sure they at least have different avatars.  I created this one similar to my new personal avatar but with an alien.  I won’t know what to post where, but at least I’ll know who I am when I’m posting!

Eye Light

I had to light this differently from my personal avatar.  Usually I go for the control of spotlights but for this I needed something to reflect in the big black eyes.  I lit this image solely with a skydome that surrounded the entire scene.  Since that put too much light on the back panel, I then modified the surface and made it darker, so it would look similar to the original background.

Created in DAZ Studio 4.9
Rendered with Iray
Color Correction in Lightroom

Figures used:
Grey Alien for Genesis 3 Female

I Was Fluid, Like Water (close up)

I was fluid, like water (close up)I’m frustrated with my work.  In most of my previous CGI pieces I started out with an idea that should be dynamic but ended up with something less exciting.  Most of my ideas have become medium to long shots of characters just standing there.  If I was directing a movie, this is when I would punch in for a close up to capture more of the emotion.

As an experiment, I’ve taken a previous piece I Was Fluid, Like Water and created a close up of the face.  It looks like a cropping of the previous image but that’s not how I created it.  I went back into the 3D space, set another camera in the exact position, and composed a new shot with a longer focal length.  That allowed me to create a new 10K render and not lose any of the small details like the stitching on the jacket.

The hair is still a problem, maybe even more so in the close-up.  I fixed it up a little in Photoshop but it’s still kinky and unrealistic.  The overall style is on the “doll-like anime” side with fake eyebrows etc. so maybe the kinky hair is OK.  What do you think?  Which do you like better, the original long shot or the close up?

I was fluid, like water