Tag Archives: bot genesis

The Creation of ATOM (hands)

After Man destroys the planet Earth with nuclear weapons, God creates machine life to take his place.

The Creation of ATOM - handsIn light of the close up experiment I did last week, this one was a no-brainier.  Once again I didn’t just crop the original image.  I went back into the 3D space, set another camera in the exact position, and composed a new shot with a longer focal length.  That allowed me to create a new 10K render and also control the focus on the mountains in the background.

As I was color correcting this piece I noticed that you could see a reflection of God’s face in the machine-man’s middle finger.  Not sure what that means but it’s obviously important.

Created in DAZ Studio 4.8 beta
Rendered with 3Delight
Color Correction in Lightroom

Figures used:
bot Genesis
Lilith 6
Dry Mud Desert

The Creation of ATOM

A Collection of Rusty Robots

Can six rusty robots fight crime without driving each other crazy?

A Collection of Rusty RobotsThis one was complicated. Six characters and twenty-five lights.

I was trying to emulate a team freeze frame at the end of an anime intro. I wanted to capture the uniqueness of each character. I even wrote out a short description of each robot to help me differentiate them. Looking at this piece now though, I think it ended up a little too “characters just standing there.” It could do with a few more action poses, but it’s done now so here it is.

I’m going to post my usual more in depth behind-the-scenes info but that will have to wait a few days since this piece is so complicated. It’ll probably end up as multiple posts. For now I’ll leave you with the character descriptions I wrote. Let me know what you think!

Meet the team!

(from left to right)

Gomer is a wise guy. He always has an opinion and he doesn’t take lip from anybody. He thinks he’s the leader but nobody else listens to him. When attacking a bad guy’s hideout the others always make him crawl in thru the air ducts which pisses him off. He thinks Brigitte is “hot stuff.”

Barney is a “can do” fella. He can fix just about anything. Knows how to make explosives too. He gets the job done while the rest are goofing around. Currently he’s in a romantic relationship with Alice.

Alice is a fighter. She can swiftly and silently take out a whole gang of bad guys. She’s a bit fussy though and, unlike the others, she likes to stay clean. She avoids the general dirt and grime of crime fighting. She’s in love with Barney even though he always seems to be a bit dirty. It’s OK though because she’s confident she can change him.

Jim is the leader of the team. He’s a powerful warrior but is totally lost trying to get the rest of the team to work together. He thinks Alice is his girlfriend even though she wants nothing to do with him. Alice thinks Jim is too full of himself.

Brigitte is a master of disguise and can wear a rubber mask to look human. She doesn’t really enjoy fighting crime but she hangs around because she likes Jim. Gomer is in love with Bridget but she can’t stand him.

Gronk (AKA “Five”) has a powerful Plasma Death Ray to blast holes in buildings and blow up cars. He wants to do more but doesn’t really have the ability. He trys.

Buy a print here –> http://www.deviantart.com/print/38109712/

The Creation of ATOM

Prints of this image are available on my Deviant Art page:
http://ericsusch.deviantart.com/art/The-Creation-of-ATOM-516835191

The Creation of ATOMAfter Man destroys the planet Earth with nuclear weapons, God creates machine life to take his place.

This CGI piece took me awhile. It’s based on the The Creation of Adam by Michelangelo, from the ceiling of the Sistine Chapel at the Vatican.  CAT and I were recently in Rome and were able to spend five minutes in the Sistine Chapel admiring all the artwork.  You couldn’t take any pictures of course, since the Japanese own the copyright.  (The Vatican is a strange place.)  So when we got back I decided to make my own creation imagery to hang on the wall.

I used this project to learn how to pose characters manually.  The poses were iconic and predetermined so I didn’t have to worry what was going to look good, just how to get the characters into position.  In the end It took some doing to get everything adjusted in three dimensions and looking correct for the camera.

Creación_de_Adám

I don’t think a man can actually lean back in the real world the way Adam does in the original, at least an android can’t.  I have several of the robot joints pushed way beyond their limit and still he isn’t really in the same position.  It’s close enough to get the idea though.  The posing process was long and tedious but ultimately rewarding.  I’m especially happy with the hands in the center.The Creation of ATOM - handsI had problems again with kinky hair.  The short style I chose was an older mesh and didn’t have the smoothing control I used in the last piece.  I then discovered that the smoothing controls can be added to any object by selecting it and accessing the DAZ Studio menu in the upper right of the scene tab.  Select Edit / Apply Smoothing Modifier and then the smoothing controls will appear in the object’s Parameters tab.  This fixed the kinks but I still had hair shadow trouble.  Some of the underlying shadows were ending abruptly probably because some of the hair was poking into the skull.  Adjusting the hair didn’t resolve the problem.

The Creation of ATOM - bad hair 03To fix the funky shadows I rendered the hair again without shadows.  I then layered this underneath the head and used a matte in Photoshop to erase only the parts of the hair where I wanted to remove the shadows.  This left the shadows at the edges and bottom of the hair but eliminated the distracting ones deep within.

The biggest problem I had was the horrible, horrible dress.  I purchased and tried several Greek/Roman toga-esque dresses which were similar to what God is wearing in the original piece.  I really liked a dress that had one long sleeve but unfortunately it covered the wrong arm and I couldn’t figure out how to flip it.  This next best alternative was nice looking but turned out to be a disaster.  It had a million shaping controls but I couldn’t get it to fit correctly without the mesh bunching, tearing, and dripping all along the chest.  It was the only dress I had that looked right so I grit my teeth and fixed it with the spot healing brush in Photoshop.  That kind of fix isn’t going to work when I get into animation.

The Creation of ATOM - bad dress 03I struggled with the background again too.  The original idea was a destroyed city like after an earthquake or a nuclear attack.  It was way too busy and difficult to separate the characters, especially the chrome of the android, from the background.  There was just too much detail in the rubble.

creation of ADAM BTS 04CAT suggested I try a desert background.  I wasn’t sure.  I didn’t want it to look like an unrelated background photo.  After I tried it I changed my mind because the background became a metaphor to me.  It suggests nuclear testing, or maybe a Mad Max type social collapse.  What do you think?

The Creation of ATOMCreated in DAZ Studio
Postwork (fixing hair and dress) in Photoshop
Color Correction in Lightroom

Figures used:
bot Genesis
Lilith 6
City Ruins: Vehicles
Dry Mud Desert

Prints of this image are available on my Deviant Art page:
http://ericsusch.deviantart.com/art/The-Creation-of-ATOM-516835191

A Million Faces, A Million Lies

a million faces, a million liesMaking movies is something I know about.  I know how to light a space and frame a shot on a real world film set.  It’s a process that makes sense to me.  That’s comforting when I’m floundering around with all the thousands of CGI controls that I have no clue about.  It gives me more time to experiment and learn.

This image actually came about serendipitously when I was setting the depth of field on the camera in the previous shot. I was off to the side (in a virtual sense) measuring the focal distance from camera to subject and this is what I saw. I set another camera, moved the red light a bit to adjust the shadow, and threw a cool blue light on the back wall. It’s just one of those happy accidents that sometimes becomes the coolest shot in your film.

a million faces, a million lies

What Do You Want?

What do you want?One of the things I’m trying to do with my CGI work is develop a cinematic style.  Some of the digital art I see around the internet looks like it’s trying to imitate traditional illustration, other pieces look more like comic book or manga style, a lot looks like computer games.  This is all fine but I want my work to look like it came from a motion picture.  I want it to look like The Godfather, High and Low, Barry Lyndon, Days of Heaven, or Night of the Hunter.  I want these early test images to look like a still frame ripped from a longer dramatic story.

I actually thought this image would be more of a challenge than it actually was.  Lighting chrome in the real world is difficult.  I was ready to abandon it if it looked terrible.  I imagined I would have to light the entire set around the character but I tried lighting it directly first and it looked OK.  There are only four lights working here, a cool bluish key and two reddish fills on the character, and a light on the background.  I’d really like to see this character moving with all those reflections but that’s a little advanced for me right now.  I’ll have to come back to this one later when I start experimenting with animation.

Created in DAZ Studio 4
Rendered with 3Delight
Color Correction in Lightroom

Figures used:
Bot Genesis
Utopia Deck C