Tag Archives: creepy

Alien Avatar

Aien AvatarI started a facebook page for my artistic work several years ago.  Ever since then I’ve wondered how to separate what I post to my personal profile, which I keep essentially public, and what I post to my page.  After years I still haven’t figured it out.  The page is reserved for my work and general SciFi culture, but I also post that stuff to my personal profile too, so I end up cross sharing a lot which I hate.

It’s easy to get confused between the profiles so I make sure they at least have different avatars.  I created this one similar to my new personal avatar but with an alien.  I won’t know what to post where, but at least I’ll know who I am when I’m posting!

Eye Light

I had to light this differently from my personal avatar.  Usually I go for the control of spotlights but for this I needed something to reflect in the big black eyes.  I lit this image solely with a skydome that surrounded the entire scene.  Since that put too much light on the back panel, I then modified the surface and made it darker, so it would look similar to the original background.

Created in DAZ Studio 4.9
Rendered with Iray
Color Correction in Lightroom

Figures used:
Grey Alien for Genesis 3 Female

Frozen In the Life I’ve Chosen

Frozen In the Life I've Chosen 10KI was testing out special snow shaders I purchased and decided to make an image of frozen pants.  Why?  Well, a fellow discreet logicD/Vision editor from back in the day, Tom Grotting,  started a trend in Minnesota.  He freezes jeans and stands them up all over town.  It’s caught on in other places this winter.  Check it out.

In my image, special shaders called Let It Snow created the snow on the pants and the tops of the mountains.  It took a bit of fiddling but in the end it looks quite good, at least from a distance.  The shaders are added to an invisible shell around the object and if you look very close, especially along the edges, you can see the shell and the snow hovering above the object.  You can shrink the shell but that changes how the snow looks across the surface so it might be a bit of a compromise to get the right look.  I set the mountains in the background a bit out of focus which helps.  All in all though, the shaders work quite well.  What do you think?

Created in DAZ Studio 4.8
Rendered with 3Delight
Color Correction in Lightroom

Figures used:
Urban Survivors HD for Genesis 2 (pants)
Winter Terrains For DAZ Studio

Goodbye Cruel World

Goodbye Cruel WorldThis image was created by mistake.  Occasionally while you are working in DAZ Studio the materials and shaders get screwed up, disappear, turn solid white, etc. and have to be reset.  This happened while I was creating I Spit My Last Breath At Thee.  I was trying out a wet body geometry shell attempting to make it look like sweat and as I was adjusting it the guy’s skin material disappeared.  The water droplets created a ghostly transparent shell and you could see the inner mechanisms of the mouth and eyes.  Creepy!  So I set up a camera close on the face and rendered it out at high quality.  A happy accident.

Created in DAZ Studio 4.8
Rendered with 3Delight
Color Correction in Lightroom

Figures used:
Gianni 6
Wet Body Geometry Shells
Kaylum Hair