Tag Archives: green

Abstract 009

It’s becoming clear to me that the subtleties of the color are what matter the most in these abstract pieces.  I purposely tried to stay away from strong primary colors in this one and I think that made it better.

#Art I made with #Midjourney #AI

Alien Lizard Soldiers from Another Dimension!

This is my first try at AI animation. I rendered it with Stable Diffusion and the Deforum plugin. I’m trying to see if I can create interesting shapes that morph from one object to another over time. There are a lot of amazing things going on in this short sequence, including a bit around 30 – 40 seconds where the objects at the bottom of the screen morph into a bizarre split screen. I love that kind of stuff.

It took about two hours to render out all the frames for this one minute video. I also rendered out six versions, changing the prompt and the render settings each time to get this one which was the best. That’s a lot of tedious rendering but I’m learning quite a bit.

 

Music in the Metaverse

I think my CGI images tend to look better when I have something in closeup.  It avoids the “medium shot of a character just standing there” that I struggle with.  For this piece I started with an extreme close up and added cool robot eyes and dramatic flowing hair.

I also wanted a graphic background, something flat, technical.  I have an ongoing issue with backgrounds.  I get creatively stuck and I don’t know what to put back there.  I end up trying scores of different things and nothing works.

What I ended up using here was actually a huge Tron like cityscape.  The shapes and lines are actually building size structures seen from the top.  This is what the cityscape looks like normally.

The entire environment is standing on it’s side waaaaaay far away.  I turned on and off different elements depending on what looked good.  It ended up being a real hassle having the background so far away though.  Making adjustments took a long time.  (I went back and figured it out.  it’s 1.8 miles away!  …or 3 kilometers)  I should have scaled down the whole thing and moved it closer.

I named it Music in the Metaverse because the graphic lines in the background ended up looking similar to a music staff.

Created in DAZ Studio 4.20
Rendered with Iray
Color Correction in Capture One

God is a Machine

This picture is the first image in a two part series.  The second image Deus Est Machina (which is the same title in Latin) was posted previously.

Deformed hands and tangled fingers have become an iconic symbol of AI art.  The art machine knows what things look like (most of the time) but it doesn’t know what they are.  It starts making a girl with braided hair then somewhere along the way… does it change it’s mind?  …or does it never really know what it’s trying to make?  The result is almost an optical illusion.  It looks correct at first glance but on closer inspection something isn’t quite right.

#Art I made with #Midjourney #AI

 

Invasion!

It’s been some time since I’ve posted any of my 3D creations.  This is actually something I started several years ago but never finished.  I had trouble with the lighting but it all came together recently when I decided to make it a night invasion.

Created in DAZ Studio 4.21
Rendered with Iray
Color Correction in Capture One

Deus Est Machina

I’m sure many would reject this AI render because the hands are all screwed up.  The machine has a hard time with hands because it’s learning from pictures and it doesn’t really understand what a hand is.  Hands look different depending on what they are holding in the training images so the machine gets confused.

For me the hands praying in this image is the point. I’m fascinated by the way AI can make something so creepy and wrong look relatively normal at first glance. She also has hair coming out of her eyes.  One piece looks like it’s a disconnected continuation of a shadow on her forehead.

Great art happens at the edge of the medium you are working with.  Finding those edges is the true work of the artist.

Whatever you now find weird, ugly, uncomfortable and nasty about a new medium will surely become its signature. CD distortion, the jitteriness of digital video, the crap sound of 8-bit – all of these will be cherished and emulated as soon as they can be avoided. It’s the sound of failure: so much modern art is the sound of things going out of control, of a medium pushing to its limits and breaking apart. The distorted guitar sound is the sound of something too loud for the medium supposed to carry it. The blues singer with the cracked voice is the sound of an emotional cry too powerful for the throat that releases it. The excitement of grainy film, of bleached-out black and white, is the excitement of witnessing events too momentous for the medium assigned to record them. — Brian Eno

#Art I made with #Midjourney #AI

Science Remembers

It’s the future and everyone is bald (of course.)  Heads are bigger because brains are smarter and dreams are infinite.  This is a simple portrait from the day after tomorrow.

Science RemembersA girl, a camera, and a wall were all I needed to create this piece.  …and lights.  I needed lights too.

Science Remembers BTS cameraI threw a blue/green spot on the back wall to match her costume and eyes.  The limited color pallet made her face pop.

Science RemembersAt one point I tried changing the background and put her on the bridge of a spaceship but it ended up too busy so I scrapped it.

Science Remembers BTS ccAll it needed was minor color correction in lightroom.  Not much at all.  The final is essentially what was rendered out of DAZ studio.

What do you think?  Is this our future?

Science RemembersScience Remembers

Created in DAZ Studio 4.11
Rendered with Iray
Color Correction in Lightroom

Figures used:
Brenna for Ophelia 7
Sci-Fi Lieutenant Outfit for G3F
Wicked Fantasy Morphs for G3F