More abstract experiments. Metal shards! I actually added harsh grain to this to give the blue background a little texture.
#Art I made with #Midjourney #AI
This picture is the first image in a two part series. The second image Deus Est Machina (which is the same title in Latin) was posted previously.
Deformed hands and tangled fingers have become an iconic symbol of AI art. The art machine knows what things look like (most of the time) but it doesn’t know what they are. It starts making a girl with braided hair then somewhere along the way… does it change it’s mind? …or does it never really know what it’s trying to make? The result is almost an optical illusion. It looks correct at first glance but on closer inspection something isn’t quite right.
#Art I made with #Midjourney #AI
I made this CGI image about a year ago when the Metaverse was the shiny new tech thing. Most people probably won’t get what it’s about so I’ll explain it, even though David Lynch would probably scold me for doing that.
The grey and chrome sphere are tools that special effects artists use to match 3D computer graphics to real world photography. If you are shooting a film for example, and part of the scene will be CGI, you shoot a few extra feet of the environment with someone holding a grey and chrome sphere. The chrome sphere reflects the entire environment and that reflected image can be “unwrapped” and placed as a dome over the CGI so the same light and colors shine on the computer generated elements as in the real scene. (The chrome ball is actually an old fashioned “poor man’s” way of doing this. There are 360 degree cameras now that can actually just take a picture of the entire environment right on the set.)
The grey sphere shows the quality of light shining on a specific place in the shot.
This image is about building a computer generated Metaverse that people can walk around in, just like real life. It’s the dream of constructing a Metaverse as well as the Metaverse as a dreamscape… the birth of a new alternate world.
OK, enough of that…
The main difficulty I had in creating this image stems from the fact that the reflection in the chrome ball is actually the real reflection of the CGI environment. It’s not a composite. The mountains actually go all the way around the environment. The grid floor goes out in all directions. The “planet” and the “sun” seen in the ball are on the HRDI dome over the scene that is creating the ambient light. The dome had to be lined up so the “planet” reflected in the sphere correctly. The mountains had to be rotated in such a way that the peaks behind her and the ones in the chrome ball both looked good. The main light in the scene is the keylight on the character which can be seen in the chrome sphere as a bright rectangle in the upper left of the sphere. I could have removed that in post but I left it in because that’s the point.
The metaverse was supposed to be the future of everything. Facebook even changed their name to Meta. Now AI is the new thing. Will the metaverse be created? Will AI create the metaverse for us? Who knows…
Created in DAZ Studio 4.20
Rendered with Iray
Color Correction in Capture One
It’s been some time since I’ve posted any of my 3D creations. This is actually something I started several years ago but never finished. I had trouble with the lighting but it all came together recently when I decided to make it a night invasion.
Created in DAZ Studio 4.21
Rendered with Iray
Color Correction in Capture One
I’m starting to experiment with abstract art in Midjourney. I’m finding that the results are even more unpredictable than usual. Good. I like that. I’m more interested in what the machine sees and not how well it follows instructions.
The prompt for this image was, “Abstract silver metal slabs thrusting up into the blackness of space.” It’s a nice image but it isn’t really what I asked for. I got other images of metal blocks and shards. Some of them are nice too.
#Art I made with #Midjourney #AI